However, if you have a target identified with a certain name, if you then go to the conditions tab, you will see a small icon of your opponent. Udaloy) have towed sonar arrays ("tail") that may be lowered under the layer; not sure if this is modelled in game. The missions contain a generous dose of randomness to keep them replayable. DotModcomeswithaninstallerthatwillwalkyouthroughthestepsofinstallation(unfortunatelythisdoesNOTworkonWindows7atpresent). Events are specified in the campaign/campaignXXX/campaign_data file. Be sure to include an output_log.txt and a description of what caused the error to occur (or at the very least what you were doing when it happened). Excellent weapon control with slightly faster reload speeds. You need to sign in or create an account to do that. Thanks a lot KillerFish for the game and this guide, it helps a lot community! Sound waves reaching very deep waters will eventually return back to the surface in area called Convergence zone (CZ) as far as 30 miles away from source. 3)If youre like me and you dont know all the different types of boats and what names they had, it can be hard to know what you are targeting if you dont have visual on it. Assault Rifle. All rights reserved. The enemy ships will exhibit very sound and reasonable AI and tactics. Are they pings from various other boats?Im supposing yellow ranges are usually subs/ships, red are incoming torpedoes and blue is definitely the direction of detected Radar indicators?Thanks for this Common questions by the method!. Now Cold Waters arrives with real time action all the way and that makes a real difference in the gameplay. Once you have a feel for the game, you may wish to tackle the single missions. Active seeker uses its own active high frequency sonar to ping target and home towards the returned echo. That was like three presidents ago. in just a few pages and short & simple training sessions, in addition You can find hours videos and hundreds pages manuals over internet explaining these topics as much in depth as they possible can. If you launch a surface-breaking Harpoon, it will get picked up on the enemy radar and they will have a good sense of your location and deliver a missile-dropping torpedo to that spot. Cold Water: Manual de Operaciones in Espanol: A continuacin dejo una traduccin libre realizada por mi, del Manual de Operaciones de "Cold Waters" para todos los capitanes que no leen ingls.. Elite level in the difficulty options has no auto . Quest: Into the Temple (Thanks @Runefell & @Melilotta & @WhiteCoatSyndrome ) Options: 1. A good tactic is to fire a torpedo from the opposite side of layer and have it change depth only after activation. Mk37 - basic homing torpedo, used in 1968 campaign. Its tense and subtle without being intrusive. Having easy prey and tough adversaries in a single mission really heightens the tension: you may find yourself in peril while concentrating on a noisy sub when a stealthy sub gets in your baffles for a kill shot. So while you're cavitating it takes less rudder movement and/or lower speed to knuckle? This discusses pros and cons, when to use them, what they can't do, an escape plan and the Rocket-man's mantra. On using wire guided torpedoes in Cold Waters. A Sub below the layer will be more difficult to detect by ships and subs above the layer and vice versa. If you are going at flank speed (left click in my game), you will start very deep and going at ~25 knots. If you want another one to be wired, you can cut the wire of the first or second one with shift-4 and then fire the other one. DotMod is an attempt to create a more organized mod that is closer to vanilla vessel and weapons characteristics for Cold Waters than other, currently-existing mods. The game has a set of evenly-paced tutorials to get you started, along with a decent help file and Operations Manual. If you want to get involved, you can help speed up a good solution by using the signature classification tools. Oh, my bad. See the Localising Cold Waters Guide for more details on editing language and setting it up. Optionally you can configure it to perform "pop up" maneuver before hitting target, which should make it more difficult to intercept. A: Torpedoes have seeker heard which function similarly to sub sonar. It would be nice to see dead vessels stop emitting sonar signatures. US subs do not get the SUBROC (attention modders!). 4)Difficulty settings in this game do not affect the ai, but do affect a whole range of other things. Ifthisfails,amanualinstallcanbeperformedbyfollowingtheseinstructions:https://cdn.discordapp.com/attachments/866120539512373268/880131182367498321/Cold_Waters_DotMod_Manual_Install_Guide.pdf. Contacts on the 2D tactical map are only as reliable as the sonar and visual detection can make them. Cold Waters Weapons Guide Map For cold air, though, the temperature to reap benefits is lower than for water and probably begins around 15 C (60 F). The devs tell me 'if you are running with 'hide low solution contacts' on it comes off working much like the hidden aliens in XCOM taking potshots at you.' Thanks. in this game). Discussions include defenses like the MOSS, noisemaker and knuckles. Ballast - seawater pumped to internal tanks in order to control buoyancy and balance of the sub. etc. Passive sonar - array of sensors listening to sounds in water, complemented by computer(s) to visualize and evaluate them. (Yes Epic, this applies to you. 15k yds is the limit where the game will say "No vessels/ weapons/ aircraft nearby". This item will only be visible in searches to you, your friends, and admins. If planning to distribute a modification to the main mod separately from the main mod, no restrictions are provided on your work. The enemy has radar and extensive use of the scope will be detected, as it should be. To operate in this maritime theater characterized by shallow, cold waters averaging around fifty meters in depth. Showing 1 - 1 of 1 comments Short answer yes. Written guides, references, and walkthroughs. NO *****ing the pooch! All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. I'm starting a Red Dawn Rising mission with a Kilo class. Cold Waters is extensively moddable; all of the vessels' characteristics are stored in text files. How come the Seawolf have the highest sonar reflection of the US subs? If you mean player usable weapons, they have confirmed Mark 48 torpedoes, Harpoon anti-ship missiles, and at this point I forget if either or both the Tomahawk anti-ship and land-attack missiles were confirmed, I think at least the latter is. USET is the fastest though. Which are best suited for which targets? It is only visible to you. They are really building momentum and it shows. One method is by clicking on the small icons to the right of a torpedo, second is by selecting desired tube by F key and changing settings by 1, 2, 3 keys. Search patterns: when a homing torpedo reaches its activation point, its seeker will start looking for targets by maneuvering in 2 possible ways, which can be selected when firing (or while torp is on guiding wire): Circular/helical search: torp will run in 360 deg. Remember all the units, characters and themes from that game? This is kind of cheating, but if youre still struggling with the controls and how to play the game, it could potentially prevent some frustration. For the 1968 campaign they've confirmed the Mark 37 anti-submarine torpedo and I don't think they named . I'm new to the game, but I've read over the entire shift-F1 manual and the entire PDF manual, and I can't find a list of the different weapons types anywhere. Download Roller Coaster Tycoon 2 Completo, Star Trek Armada 3 Download Full Game Free, How To Get Ccleaner Professional Plus For Free, How To Create A Malware Virus Using Notepad, Another Instance Of This Application Is Already Running. Slightly faster than Harpoon, large warhead is good against capital ships, but easier to shoot down due to its size. Raise your periscope or ESM mast for too long or cavitate and you may get some event camera fun. Are these ranges what my Sonar is definitely detecting? I'm not sure if CZ are modelled in the game yet, anyway combat in CW takes place at much shorter distances so CZ's would not influence us anyway. Looks like USET it is. Be aware that the mod is always a work in progress and is not always guaranteed to be completely bug free. The coating will not really type if water is not deep sufficiently. Chilly Creek Information Talk to Jernaugh at Defender's Heart and learn the location of Chilly Creek ( Cold Waters) NPCs at Chilly Creek Jernaugh Quests related to Chilly Creek Cold Waters Dark Waves You may include DotModInstaller.exe as well as a configuration .ini file to allow the modification to be automatically installed to JSGME. The better your solution, the more you can count on a Kilo being where the map says it is. - Dynamic Campaign where your performance matters. Needs to be fired from slow moving sub (don't ram your own torp!) Available from Steam on PC and Mac. The primary focus is on what do once weapons are near you. In cold waters the torpedoes have a huge traceIs this normal for a real MK 48 ADCAP?? . You may start in an advantageous position or you may find the battle starting with the enemy holding an unhealthy advantage. Great fire and forget weapon, but can also be steered by wire manually. Although the maneuver may be a little scary when you first attempt it (the torpedo passes within a few yards of the sub and would probably magnetically detonate in real life), it works. Some ships (e.g. While I understand what the devs were going for, a lot of players (myself included) feel it would be wise to include a helm station where the Captain can order periscope depth or a designated course and direct his attention to other matters, such as setting up for complex shots at a convoy or evading a multitude of vengeful torpedoes. level or thermocline is usually a boundary between warmer surface water and colder strong drinking water which acts as a kind of sound screen, deflecting component of audio energy coming to it frm above or beIow. Use it to draw enemies away from you or to a location of your choice, e.g. For a great guide to TMA in Cold Waters see Jive Turkey's video https://youtu.be/unXyN2LrEO8. ColdWaters-DotMod Welcome to DotMod! Fast Reload. Mk16 - old WWII torpedo, no homing capability. Video explaining layer, surface duct, shadow and convergence zones: https://youtu.be/psWy13Fd4eE, Effects of layer on sonar detection and tactics. DotMod is an attempt to create a more organized mod that is closer to vanilla vessel and weapons characteristics for Cold Waters than other, currently-existing mods. December 27, 2022 0. QBZ 83. The rest can be learnt with some scenario runs. A small HUD exhibits the player's subs speed, course, and depth, as well as the selected contact and the designated weapon. Q: what are the characteristics of the various weapons in game? Description. For example, I have yet to find any file in my installation that includes the word "bathymetry" in the name, and maps does not exist in photos, it is standalone within campaign. Cold Waters is extensively moddable; all of the vessels characteristics are stored in text files. If you have any even more questions, I'll be content to answer!Queen: What is certainly the level and surface duct?A: I believe this innocent question is certainly worth several thick medical textbooks. The story that unfolds is rich with atmosphere; news flashes update the player on the events of the conflict between the US and NATO and the Soviet Union. How about actual guns. DotMod'slatestreleasecanbefoundathttps://github.com/Dot-M134/ColdWaters-DotMod/releases. Cold Waters Weapons Guide 2016 There't not a great deal of records out right now there for using the Tomahawk Land Assault Missiles for this video game, so I thought I'd hammer out a video to show some things I've seen some people get incorrect and to much better cover up how these market weapons obtain utilized. But youre commanding an American nuclear fast attack sub, thats what they pay you for, so no whining. Modern torpedo will try to drive around the noisemaker and try to reacquire target afterwards, this is your window of opportunity to evade. For a good explanation please see this video https://youtu.be/7CqCRNxIjbk. Is there any way to alphabetize to enemy ships by category? All trademarks are property of their respective owners in the US and other countries. When watching live streams of the great submariner and youtuber Jive Turkey (https://www.youtube.com/channel/UC9bMgCQyFNaMPsK9GtzM5dQ), I noticed several questions appear regularly. Can be shot down by anti-air or CIWS defenses on target. Cavitation is good for knuckles? Cold Waters is shaping up to be a fantastic game, but not all of its mechanisms are very well explained. Baffles is blind spot/area from which a sonar can't hear sounds. Tomahawk Land Attack Missile or TLAM - long range land-attack cruise missile. The enemy will probably detect the torp much later, reducing his reaction window, giving him less time for counter fire and evasive maneuvers. The sub is maneuvered using the keyboard (WASD to steer, surrounding keys to control throttle and ballast), and firing weapons is as . Cold Waters Weapons Guide Map Weapons Used In Cold War Cold Weapons List Do not handle the mail piece or package suspected of contamination. Artwork is first rate. The fact that they're perennially useful and the fact that we spent so . There is some transparent asset that filters it? A tag already exists with the provided branch name. Features. After launching it will turn to desired gyro angle and then run straight ahead and explode on contact. There't not a great deal of records out right now there for using the Tomahawk Land Assault Missiles for this video game, so I thought I'd hammer out a video to show some things I've seen some people get incorrect and to much better cover up how these market weapons obtain utilized. Again not sure if this happens in game or not. Is there an updated version of this guide? FORSAKEN: HOW TO BUILD CHRYSALAX (ALL STEPS & FREE WONDER WEAPON GUIDE TUTORIAL) MrRoflWaffles 1.84M subscribers Join Subscribe 15K 911K views 1 year ago How to build and upgrade the Chrysalax. This is why it is saddening to see beautiful silk sarees damaged beyond repair due to neglect. If you found manually classifying sonar contacts and doing Target Motion Analysis too tedious, you will appreciate the approach Cold Waters employs. The modeling is noteworthy. The map below, compiled from data provided by the Federal Emergency Management Agency (FEMA), is the most accurate nuclear attack map and fallout demonstration available for 2023: (Image courtesy of FEMA and Halcyon Maps) The fallout would rapidly spread, turning targeted cities into whole affected regions. I thought it was a "Naval warfare simulator". Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Espaol - Latinoamrica (Spanish - Latin America). Espaol - Latinoamrica (Spanish - Latin America), http://steamcommunity.com/sharedfiles/filedetails/?id=956445120, http://steamcommunity.com/sharedfiles/filedetails/?id=960438075, https://en.wikipedia.org/wiki/Harpoon_(missile), https://en.wikipedia.org/wiki/Mobile_submarine_simulator, http://steamcommunity.com/sharedfiles/filedetails/?id=974387450, http://steamcommunity.com/sharedfiles/filedetails/?id=974385377, http://steamcommunity.com/sharedfiles/filedetails/?id=974388586, http://steamcommunity.com/sharedfiles/filedetails/?id=974385684, https://www.youtube.com/watch?v=Fa9n7GirhsI. Thisalsogenerallyresultsinmorerealisticsensorandperformancecomparisons. And yes, the design stays true to its roots but delivers a lot more visual appeal that its 1988 predecessor. Bow - front end of a ship Crush depth - depth where the sub will take structural damage and probably be destroyed by water pressure. Its designed to make replaying the missions worthwhile and challenging. at very close range as it can be evaded or outrun by many targets. CZs type concentric circles around the source and goals can be noticed over the horizon from 2nd or even 3rd CZ in great situations. Why is it that when I launch some wire guided torpedos, the torpedo tube shows an icon representing wire guidance, but when I launch other wire guided torpedos, the torpedo tube just stays empty until I reload it? Tips for New Players 1) Submarines tend to have more tubes than they have torpedos. Silent running is toggled on and off using Shift S, and increasing speed, assigning damage control actions, or loading a weapon will cancel silent running. ComejoinourcommunityonDiscord,wearemostlyEnglishlanguagebuthavesupportersandmoddersfromaroundtheworld! Remember the original Command & Conquer? Note that biological entities are considered as vessels. This is how everything works: When the game content is loaded, Cold Waters will search for it in 3 places, always maintaining the following specific order: 1) annular (external) 2) default (external) 3) internal - cannot be edited. . By default I'm loaded up with USET-80 weapons. Q: Sonars - difference between active and passive sonar; towed vs. hull mounted sonar; baffles. Sonar in general performs best at slow speeds (1/3) and in deeper waters with less background noise. CZs form concentric circles around the source and targets can be heard over the horizon from 2nd or even 3rd CZ in good conditions. This was part of the game design. SummaryI found it a great pleasure to fire up this game again and again, to explore the depths and lock horns with the Soviet Navy. ), but show up as an underwater warship. It's been a long dry spell since the last modern-era sub game. Strong level will deflect more sound power, weak layer less. The screen layouts can all be edited I believe. Since this is a complete campaign mission playhrough, I'm addressing a collection of additional things, so it you're simply here for the TLAMS, jump to to observe how they work.I simply recovered from a severe hardware failing, therefore all my encoding presets have been dropped, and it's ended up a while since I performed, so my mic isn't arranged up right either, so this video is going to look quite grainy, and good pretty awful, just as a brain up. River Monsters is a British and American wildlife documentary television programme produced for Animal Planet by Icon Films of Bristol, United Kingdom.It is hosted by extreme angler and biologist Jeremy Wade, who travels around the globe in search of the most fearsome freshwater and saltwater killers, looking for clues, eyewitnesses, and stories about people who were dragged underwater by . A-. Strong layer will deflect more sound energy, weak layer less. See the picture below for the parameters it affects. This seems to improve my success rate compared to what you implied. In game: seeker mode and search pattern are configured in bottom right for each tube separately. Please see the. If you corrupt your default folder, simply delete it and re-download from Steam. This creates a noise. A: I believe this innocent question is worth several thick scientific books. Keep out of enemy sonar detection ranges: classifying the enemy and understanding their sonar detection capabilities allows you to stay outside of their detection threshold. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. You may not see an enemy in the 3D view if he has not been detected in the sonar suite or by visual contact in the scope. You have noisemakers, knuckles, and MOSS decoy torpedoes to counter the enemy with, but these cannot always save your skin. 200ft above bottom (if someone has more precise number please let me know). How am I supposed to know that a TASM is a missile and not a torpedo? 60 degrees wide. Killerfish Games is a small but talented dev team that just released a sim that can hold its ground: Cold Waters. Red line does not necessarily mean the torpedo is pinging at you or that it has acquired you. How exactly do you change the submarine selection before the mission starts? There are 10 of them with the game underway from modders here at Subsim. These sudden and complete changes in direction were helping me with some rather close dodges (including when a knuckle gets thrown out there, as well, I had some rather close calls with torpedoes last night haha there were some heart-dropping moments. Emma Thorne Drugs used to target HER2-positive invasive breast cancer may also be successful in treating women in the first stages of the disease, researchers at The University of The user interface relies heavily on hot keys. Among the citizens are Simon Dudley, his sister Adele Dudley, as well as Father Donald, ghouls Jacob and Brad and Rainman. For example, if you have a torp coming at you from behind, turn hard port and full dive on the planes. Active sonar - function is similar to radar. Weapons Guide :: Cold Waters General Discussions Store Page Cold Waters All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Cold Waters > General Discussions > Topic Details Earl of Doncaster Jun 19, 2022 @ 1:56pm Weapons Guide Is there a weapons guide? By roamihali1988 Follow | Public. I'm fresh to the sport, but I've learn over the entire shift-F1 guide and the entire PDF guide, and I can't discover a listing of the different weapons sorts anyplace. All rights reserved. Dr. Paul has posted a Modding Guide here. Killerfish has a lot to be proud of. So yes, there are some areas for improvement but this game is good enough as it is to minimize nit-picking plus the developers have pledged to continue with improvements to this game (first patch could be the weekend of this review) and they are noted for follow-through. Cold Waters Weapons Guide. Valve Corporation. Using ballast controls you can dive or surface without moving forward. This creates "shadow zone" just under the layer, where a sub can be hidden from surface ships (but at the same time it can't hear the surface ships). You risk sub damage and flooding when below test depth. This can have a large effect on whether enemies can find you at the beginning of the encounter, so it might be good to be careful. Practical methods are discussed including "Skipping the line". The game has some areas that need tweaking; Soviet aircraft are too capable and persistent. You can print out a keyboard Quick Reference guide here. Course and depth are managed solely by WASD keys. Real-time naval combat. When I close the range to fire my mk14s and rise to 100 feet i'm almost always detected the cargo ships turn tail and the ASW ships are all over me. The cut scene graphics are top notch, depicting undersea warfare and the struggle in Europe with the talented execution of a much larger production. New Playable Subs & More Feb 11 2019 Released 2017 Combat Sim You want to descend to 500 ft, you have to supervise that with care. https://www.youtube.com/channel/UC9bMgCQyFNaMPsK9GtzM5dQ. Create your own unique website with customizable templates. Soviet Campaigns (North Atlantic Red 1984 and North Atlantic Red 1968) The mod is an attempt at making 1984 and 1968 campaign playable from the soviet perspective. I will have to search for that. Single Missions - Aircraft, Sonobuoys and Mines. I was looking at the vessel files for the American subs. This can get a little confusing when you have to cycle through three different Grisha contacts that are all labeled Grisha. custom missions, & tips for every naval game & subsim made. 2. SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 It seems tail can only be used approx. You move your sub at two rates of speed; patrol speed (15 knots) or full speed (25 knots) to intercept enemy convoys, stake out areas to trap Soviet hunter/killer groups, and look for opportunities to fight your ship. Allow Drillk to give you the keystone, at the cost of his own life. If you start an encounter when you didnt move (so the enemy attacked you), your initial depth is shallow and speed is 5knots. What this means is that for every 5 knots of extra speed, cavitation happens 100 feet earlier. 5) When you play the game, you can move the sub by left or right clicking. In this video I go into detail on the physics behind cavitation, and how it will affect your gameplay. Good for firing down the bearing when a target solution is not exactly resolved yet. I realized I once prepared similar guide for a friend so I updated and polished it and would like to publish it here for all new sub simmers. However, you are encouraged to provide a link to the GitHub. All trademarks are property of their respective owners in the US and other countries. Improved damage and accuracy. Cavitation is the formation of air bubbles. Superior mobility with . If planning to distribute the main mod without modification, you may do so under the condition that you link to the GitHub page and not to any mirror, torrent, or other distribution. Layer can be used to "hide" from an enemy for a stealthy approach. i have install epic mod but when i start the game i have a error. Depends on correct clasification. so you can get into their baffles. Also is there a way to remove the overlay from the bottom-left maximized tacmap? How do I know if one torpedo is a dumbfire, and another is homing? Dead Cells All Blueprint Drops and Locations, Simple guide of sonar on Cold Waters. . For example, if you have a torp coming at you from behind, turn hard port and full dive on the planes. In addition a file called "_vessel_list" is used to load each vessel file into the game's database in the order they are specified. 1,5 times test depth. Valve Corporation. Your own sub sound profile and range plays a significant role in the AI behavior. For hull-mounted sonar it is cone-shaped area behind the sub, approx. Any tips on closing range and getting a good solution without getting detected and or the enemy ships turning away and disengaging? SIG STR is signal strength of selected contact as measured by various sonars on your sub. The in-game formula for this is Cavitation depth = 20 * SpeedInKnots 100. Jun 05, 2017 Cold Waters This page is a stub: it lacks content and/or basic article components. In game this uncertainty is reflected in SOL Solution reliability percentage. Sonar will not detect contacts in baffles. The propeller spinning creates motion. It's not intended as a direct replacement for Dangerous Waters or Sub Command but Cold Waters brings a new wave with an old flavor to a genre that has been dormant for too long and this is a moment all subsim enthusiasts can celebrate. Crush depth - depth where the sub will take structural damage and probably be destroyed by water pressure. This can either be a warship, a submarine or a merchant. A Guide for Cold Waters By: Brygun Brygun the 'Rocket-man' on using anti-ship missiles in Cold Waters. content under the condition that you do not do so in order to distribute with or for Epic Mod. I'm really taking pleasure in this sport. Say that you'll just deal without the keystone, and Drillk lives. Or try our widget. Now that you have learned of the defenses in Cold Waters you can look on your evasion as a disco dancing.